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Comparison of OpenGL and Direct3D: Microsoft Direct3D, Fahrenheit graphics API, Glide API, OpenGL, Proprietary software, Application programming interface, ... standard, Operating system, Device driver |  | Creators: Frederic P. Miller, Agnes F. Vandome, John McBrewster Publisher: Alphascript Publishing Category: Book
List Price: $57.00 Buy New: $54.15 as of 9/3/2010 10:40 CDT details You Save: $2.85 (5%)
Seller: ---superbookdeals Rating:
Media: Paperback Pages: 112 Number Of Items: 1 Shipping Weight (lbs): 0.5 Dimensions (in): 9 x 6.1 x 0.3
ISBN: 6130255136 EAN: 9786130255138
Publication Date: December 15, 2009 Availability: Usually ships in 1-2 business days
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Product Description High Quality Content by WIKIPEDIA articles! This article compares two computer graphics APIs: Direct3D is a proprietary API that provides functions to render three dimensional graphics, and uses hardware acceleration if it is available on the graphics card. It was designed by Microsoft Corporation for use on the Windows platform.OpenGL is an open standard API that provides a number of functions for the rendering of 2D and 3D graphics and is available on most modern operating systems. If hardware 3D acceleration is present, OpenGL can use it. OpenGL and Direct3D are both implemented in the display driver.
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