Location:  Home » Computers » Comparison of OpenGL and Direct3D: Microsoft Direct3D, Fahrenheit graphics API, Glide API, OpenGL, Proprietary software, Application programming interface, ... standard, Operating system, Device driver  
Subcategories
Paperback
Mass Market
Trade

Comparison of OpenGL and Direct3D: Microsoft Direct3D, Fahrenheit graphics API, Glide API, OpenGL, Proprietary software, Application programming interface, ... standard, Operating system, Device driver

Comparison of OpenGL and Direct3D: Microsoft Direct3D, Fahrenheit graphics API, Glide API, OpenGL, Proprietary software, Application programming interface, ... standard, Operating system, Device driverCreators: Frederic P. Miller, Agnes F. Vandome, John McBrewster
Publisher: Alphascript Publishing
Category: Book

List Price: $57.00
Buy New: $54.15
as of 9/3/2010 10:40 CDT details
You Save: $2.85 (5%)



Seller: ---superbookdeals
Rating: 1.0 out of 5 stars

Media: Paperback
Pages: 112
Number Of Items: 1
Shipping Weight (lbs): 0.5
Dimensions (in): 9 x 6.1 x 0.3

ISBN: 6130255136
EAN: 9786130255138

Publication Date: December 15, 2009
Availability: Usually ships in 1-2 business days

Editorial Reviews:

Product Description
High Quality Content by WIKIPEDIA articles! This article compares two computer graphics APIs: Direct3D is a proprietary API that provides functions to render three dimensional graphics, and uses hardware acceleration if it is available on the graphics card. It was designed by Microsoft Corporation for use on the Windows platform.OpenGL is an open standard API that provides a number of functions for the rendering of 2D and 3D graphics and is available on most modern operating systems. If hardware 3D acceleration is present, OpenGL can use it. OpenGL and Direct3D are both implemented in the display driver.

Book Store - If cheap books is what you need, our book store is where you'll find it.